The first constitution of TheProGamer77776YT, named "Constitution of TheProGamer77776YT, Version 1.01, 2026".
"Constitution of TheProGamer77776YT, Version 1.01, 2026".
Part 0: Introduction:
"The Constitution".
Chapter 1: The constitution of TheProGamer77776YT.
Chapter 2: The constitution talk.
Part 1:
"Purposes".
Chapter 1: My encoding settings and video editing for any purpose.
Chapter 2: My purpose of my YouTube channel.
Chapter 3: My purpose of my social media channels.
Part 2:
"The social media".
Chapter 1: My YouTube videos.
Chapter 2: The following of rules.
Chapter 3: The motivation for my social media accounts.
Part 3:
"The behavior".
Chapter 1: The communication of people.
Chapter 2: The behavior with the friends.
Part 4:
"The schedule".
Chapter 1: The schedule of videos at random times.
Chapter 2: The schedule of my projects.
Part 5:
"The future".
Chapter 1: The roadmap.
Chapter 2: The new things to introduce.
Part 6:
"The benchmarking hardware".
Chapter 1: The method of benchmarking.
Chapter 2: How to benchmark.
Chapter 3: How TheProGamer77776YT's benchmarking works.
Chapter 4: The rules of benchmarking.
Chapter 5: Consideration of hardware benchmark tests.
Part 7:
"Vlog videos".
Chapter 1: How TheProGamer77776YT will make vlog videos.
Chapter 2: The method of vlogging.
Part 8:
"The Group".
Chapter 1: My 22 channels and their purpose.
Chapter 2: The group of my 22 channels' information.
Part 9: Conclusion:
"How the constitution works".
Chapter 1: How the constitution works.
Chapter 2: The rules of constitution.
Part 0 - chapter 1: The constitution of TheProGamer77776YT:
The constitution of TheProGamer77776YT provides all the rules for myself that are needed for the future of my social media life, which covers everything I need to follow, as usual. It's that similar of constitution (or supreme law) of the country. The chapters are basically the "rules" of my social media, which need to be followed. If it is not followed, then it needs to be corrected. The only exception to that is the roadmap of my projects in "The future" chapter, which will be changed, but the version will not be changed, except if the points of my constitution are changed, the version will be updated with the changelog by me at the end of my "constitution" blog. It is introduced for the first time by me.
Part 0 - chapter 2: The constitution talk:
Talking about my constitution, it has 9 parts (if you do not include the introduction part of my constitution). Each chapter has their rules and needs to be followed, like I said before. The constitution is meant for 2026 and beyond, not for 2025. It will be updated once anything goes wrong in the constitution.
The purpose of the constitution is that I am supposed to follow the "laws" (or rules) of my social media life. Each part has their own topics, which should not be unrelated. All related topics should be brought in the parts, as per the hobbies that I usually. Parts that have their own chapters are "divided" into topics and they have their own purpose. My channel is meant to be "governed" by myself, not for others.
Part 1 - chapter 1: my encoding settings and video editing for any purpose:
My encoding settings for all purposes are exactly the same (bitrate, codec, and FPS). All of my videos, even for vlogging or tutorial videos, will be uploaded in 150 FPS, ranging from 1,440p to 8K. Most of the videos will be uploaded in SDR (standard-dynamic range) to YouTube, and rarely in HDR (high-dynamic range) using "EncodeGUI" video encoder or "DaVinci Resolve" video editor (after completing my encoding procedure, but my encoding settings will be determined later for both "EncodeGUI" video encoder and "DaVinci Resolve" video editor).
My encoding settings for YouTube videos (file size is limited to 256 GB):
For 1,440p 150 FPS: 300 Mbps bitrate, Intel QuickSync (QSV) H.264 (AVC) - mainly for shorts videos (9:16 aspect ratio - up to 3 minutes maximum in length), H.265 (HEVC), or AV1 video codec for full-form videos (16:9 aspect ratio - up to 256 GB file size).
For 4K 150 FPS: 400 Mbps bitrate, Intel QuickSync (QSV) H.264 (AVC) - mainly for shorts videos (9:16 aspect ratio - up to 3 minutes maximum in length), H.265 (HEVC), or AV1 video codec for full-form videos (16:9 aspect ratio - up to 256 GB file size).
For 8K 150 FPS: 800 Mbps bitrate, Intel QuickSync (QSV) H.264 (AVC) - mainly for shorts videos (9:16 aspect ratio - up to 3 minutes maximum in length), H.265 (HEVC), or AV1 video codec for full-form videos (16:9 aspect ratio - up to 256 GB file size).
My encoding settings for Instagram Reels (file size is limited to 4 GB):
For 1,440p 150 FPS: 150 Mbps bitrate, Intel QuickSync (QSV) H.264 (AVC) - mainly for Instagram Reels videos (9:16 aspect ratio - up to 3 minutes in length and 4 GB file size).
My encoding settings for TikTok videos (file size is limited to 1 GB):
For 1,080p 60 FPS: 40 Mbps bitrate, Intel QuickSync (QSV) H.264 (AVC) - mainly for TikTok videos (16:9 aspect ratio - up to 3 minutes in length and 1 GB file size):
What quality settings applies to for each social media platform?
1,440p 150 FPS for YouTube applies to: 1st channel, 2nd channel, 3rd channel, 4th channel, 5th channel, 6th channel, 7th channel, 8th channel (old channel), 10th channel, 12th channel, 15th channel, 17th channel, 18th channel, 19th channel, 20th channel, 21st channel, and 22nd channel.
4K 150 FPS for YouTube applies to: 1st channel, 2nd channel, 3rd channel, 5th channel, 6th channel, 8th channel (old channel), 9th channel, 10th channel, 11th channel, 13th channel, 14th channel, 16th channel, 17th channel, 18th channel, 19th channel, 20th channel, 21st channel, and 22nd channel.
8K 150 FPS for YouTube applies to: 1st channel, 2nd channel, 3rd channel, 5th channel, 6th channel, 8th channel (old channel), 10th channel, 17th channel, 18th channel, 19th channel, 20th channel, and 21st channel.
1,440p 150 FPS for Instagram Reels applies to: 1st account and 2nd account.
1,080p 60 FPS for TikTok applies: 1st account and 2nd account.
Part 1 - chapter 2: My purpose of my YouTube channel:
The purpose of my YouTube channel is to show how my videos are done in the right way, without making any mistakes. If there any mistakes, I will correct them before publishing the video. First, the video is uploaded. After when the video is uploaded, I fill the description, video title, upload thumbnail, add tags, add captions and translate in many languages, post comments, check if there are mistakes, and then I will publish the video. This can take some time as my videos should now be looking better. This video (link) shows how my videos should look like, as my encoding settings for 4K 150 FPS video (for my main channel).
My video title and the description should not be misleading. If it is misleading, it has to be corrected, or it has to be re-done. Make sure the video should be related with no problems. For example, my gameplay/walkthrough videos should not have any lag nor stutters, and it should be played at high-resolution (at least 1,440p, 4K, or 8K, depending on how demanding the game is), at 125 FPS locked (if it is not optimized or insanely demanding even after trying many settings possible (and spend time tweaking), then either 30 FPS, 62 FPS, or 92 FPS), at high to maximum graphics settings with "ReShade" (if possible), and particularly native resolution (or lower if the game is very demanding and if the game allows resolution scale). When those are checked and if the gameplay video showed no-lag, no stutters, and no problems, then the video will be edited first, then uploaded in the best quality possible, and then the description and the video title is filled, thumbnail is uploaded, tags are added, and all of the YouTube's features in a video are done. After that, the video is published.
The videos should not be off-topic. If it is off-topic, then it is uploaded to my other YouTube channel. For example, if a benchmark video was mistakenly uploaded to my first channel involving gameplay and walkthrough videos, then it will be cancelled immediately, and then uploaded to my benchmark channels. The pinned comment by me shows all information in the video correctly, and people are not allowed to post replies in my pinned comment (they will be removed if people replied in my pinned comment). Pinned comment can show what the video topic is, and all information is provided through various sources to ensure that the video is not misleading to my viewers.
Part 1 - chapter 3: My purpose of my social media accounts:
The purpose of my social media accounts is to relate my daily life, my hobbies, and whatever I show you, etc. However, I post pictures on Instagram, Twitter, Facebook, and TikTok more often than videos unless when I am motivated to do so, but the posts should have a character limitation. If it is too long, it is splitted into my comment (and my replies). Just like my YouTube videos (and posts too), anything that has a lengthy description will be further explained in my comment, and in replies if it is very lengthy, but nobody is allowed to reply in my comment, or else it will be removed. I usually post whatever I like, but it depends on my motivation. If I lack motivation, then you could see me not posting oftenly, but this can also happen when there is no Internet, or studying for the tests. As for studying for the tests, I do not post more often because it will decrease my focus on studies. To make a "balance", I usually post when I am in the mood, only if I am motivated, there is Internet, and I have no works to do. For my second TikTok account, it's mainly for my benchmark videos. Any of my benchmark videos is uploaded to my second TikTok account. My posts of my social media accounts should be related to my hobby and what I do, but if it is unrelated, then it will be posted.
Part 2 - chapter 1: My YouTube videos:
My YouTube videos usually "talk" about the topics that are related to my hobby. Videos are splitted into parts if the file size exceeds very high. When my videos are divided into "parts", the first part will have introduction video, the middle part of the video (and other parts of the video) will have neither introduction nor ending video, and the last part of the video will have an ending video. The videos will be liked my me, and all of my comments will be replied by me. The pinned comment will have all of the replies posted by me only, as no-one is allowed to post replies in my pinned comment. Otherwise, it will be removed.
When I see someone has commented on my video, I like and heart their comments, and then reply to all of their comments. I like and heart my comment as well. I edit my comment in case any mistakes are made, any information that is remaining, or when I get a lot of likes in my comment. However, when someone hearts my comment and I edit my comment, the heart gets removed, but that is fine for me. For my comment, I take a short time after posting my comment, and then like and heart my comment so that the "heart" icon does not get removed. When someone likes my comment, I comment "Thanks!", as it is a good manner for me. My videos must not have false information, and it should have correct information through various sources. My video thumbnails should be "linked" (related) to my videos, to attract viewers. For example, my walkthrough videos should have a title with "(Game name) - (type of walkthrough) - part (number) - (what does the video show)", and the thumbnail should be uploaded to have a "relation" with the video, to attract viewers.
My videos are uploaded in the best quality possible, and I try to "optimize" videos as much as I can.
Part 2 - chapter 2: The following of rules:
The rules:
1. People will not say anything negative to me.
2. No racism allowed.
3. If people comment off-topic on my posts or videos, they will be removed, or I will ask what are they commenting.
4. No inappropriate stuff allowed.
5. People will not ask questions to me multiple times.
6. My channel's purpose should be followed.
7. Cyberbullying and drama will not be tolerated.
8. Violence will not be allowed.
9. Spamming comments will not be tolerated.
10. People will not mention me many times, unless if I am featured in the video.
These are the 10 rules of my social media platforms, known as "The 10 Rules of TheProGamer77776YT's Socials".
Part 2 - chapter 3: The motivation for my social media accounts:
Usually, I am motivated to make videos on YouTube if I have time. For example, I can make gameplay videos, but only on high-end/enthusiast gaming laptop as my rule. I make posts on YouTube, Twitter, Instagram, Facebook, and more when I am motivated. However, when my posts are long, they are posted to my community tab on YouTube, otherwise, my posts can be on YouTube, Facebook, and more. It all depends on my motivation and what social media I use. For Twitter: I make short posts with pictures or without pictures. The same goes to Bluesky and Threads. For Facebook and Instagram: I make posts with pictures about my hobby or what I like. It depends on my job, though. The same goes to Sketchers United and Tumblr. There are also other social media accounts that I use, such as "Steam" (when I play games), Pinterest, Twitch, DeviantArt, Snapchat, Scratch, and more. I have more than 100 social media accounts in case if you want to follow.
Part 3 - chapter 1: The communication of people:
I communicate with people nicely, without any harmful behavior. When I see people commenting nicely, I reply to their comments back with good words. It shows kindness and honesty. However, if I see negative comments, I will have to remove them to avoid "hate" in all of my social media accounts, be it YouTube, Twitter, Instagram, etc. I reply to every comment in all of my social media accounts, and like their comments. There should be no cyberbullying nor drama, and people should talk positively, not negatively. This can help to "build" my social media accounts better than before.
Part 3 - chapter 2: The behavior with the friends:
My behavior with my friends is good usually. However, when my friends talk off-topic, I criticize them and give an advice not to talk off-topic to my posts or videos, so that they can understand they should talk related to the post, unless they say "Not trying to be off-topic", then I will reply to their comments, otherwise, either an advice comment, or the off-topic comment will be removed by me. I comment on my friends' posts and videos nicely without bullying them, as intended. However, it is best to ignore my enemies and talk to my friends nowadays positively so that I can make my future "bright" for my social media life.
Part 4 - chapter 1: The schedule of videos at random times:
I upload videos when I am motivated to, like uploading walkthrough videos, gameplay videos, benchmark videos, vlog videos, at random times. I do not have a schedule for my videos, as it depends on my motivation. It can be delayed because of lack of motivation, taking a long time to edit and encode a video, no Internet, or school work. My videos take some time to upload, work on the video by filling the video title and description, upload a thumbnail, add tags, add a comment and then pin the comment, and then I publish the video. It takes some time for the video to be published after uploading and processing, as I do not want my video to be "bland". That's why my videos are uploaded at random times.
Part 4 - chapter 2: The schedule of my projects:
My projects, like my upcoming games that I will be making, will take some time, but only it will be made on my gaming laptop (enthusiast-level). When I will make a game, I will be using "Unreal Engine" game engine, because I am not good at coding though, and I need to speed up my game as fast as I can, while optimizing and adding many options to entertain gamers for a wide range of PCs. Coloring pages will also take some time, as I will make videos on coloring, and post my coloring pages of what I like. This can occur at any random times, sometimes delaying, or bringing forward (the opposite of the word "delaying"). For my upcoming games, I will put a release date, but only when I am motivated to do so. My important talks can have a schedule at fixed dates or at random times, depending on my motivation, too.
Part 5 - chapter 1: The roadmap:
My roadmap for 2026 and beyond:
1. Start drawing a series of the fictional characters that I have heard, and my friends.
2. Make my own game called "TheProSnake77776YT", featuring DirectX 11 support (by default), and ability to choose DirectX 12, HDR, upscaling like "FSR", "DLSS", and more, with difficulty and grid size to choose, using the game engine called "Unreal Engine 5".
3. Make vlog videos and upload all types of videos in all of my YouTube channels.
4. Make walkthrough/gameplay videos and render it in the best quality possible for YouTube.
5. Make my original show called "TheProGamer's Beyond Infinite", based on my ChatGPT history, in "Wrapper: Offline".
6. Tell the story in 2022 about my (almost) then-fastest gaming laptop.
7. Make texting story videos of my television shows that I have watched on television, using TextingStory,
8. Make my two Fandom pages: one for my game studio ("TheProGamer77776YT Studios") and one for myself.
Part 5 - chapter 2: The new things to introduce:
I would like to introduce new things: Enhanced video editing (by myself) and upgraded video quality (150 FPS in 1,440p, 4K, or 8K, with SDR or with HDR). I will introduce "improved video structure", where I will make videos properly nowadays, with correct information provided according to the sources, without trying to be off-topic, as much as I can.
Fade in and fade out between each of the clips, for the introduction video, the main video, and the ending video, will always be added in the video editor, prior to exporting, then encoding, and then uploading it to YouTube, as I would introduce that too. Working on the video by adding the description and more, and then publishing the video as my job, as usual.
This will put me into a "full release" of myself, just like a video game is released. My goal is to "push my social media accounts to its limits", with much effort as much as I can.
Part 6 - chapter 1: The method of benchmarking:
PC (laptop): When I benchmark hardware, I show the graphics settings, resolution, API, and anti-aliasing for the GPU test, starting from 720p medium to 8K ultra (or even higher than 8K, if possible) using "MSI Afterburner" with built-in "RivaTuner Statistics Server" program. It will show GPU usage, power draw, clock speed, CPU usage, power draw, clock speed, current FPS, average FPS, minimum FPS, maximum FPS, 0.1% lows, and 1% lows. In addition to this, I will include "CapFrameX" and other tools (like "HWinfo" and "AIDA64") to benchmark the games in the intended way. My GPU would be overclocked to its maximum stable, everything will be "tuned" as much as possible, and the benchmark video would be recorded at maximum bitrate and FPS possible. For benchmark analysis, it will be posted to my Wix website, with in-detail frame rate and frame-time analysis for those who want to benchmark in the "expert" way.
For CPU test for games, I would disable post-processing effects like ambient occlusion, bloom, lens flare, and benchmark in 1,080p medium settings (which is customized by me) or even 900p/720p medium settings (depending on how the demanding game is), with or without upscaling. This is done for the enthusiast gaming laptop, to prevent GPU usage hovering 95%, otherwise the CPU benchmark test for games will be "rejected". For testing CPU program tests, such as "Cinebench 2026", it would also be recorded at maximum bitrate too.
Note: "MSI Afterburner"'s built-in "RivaTuner Statistics Server" program will have a custom overlay, made by me.
Mobile/tablet: I will use the screen recorder at maximum resolution, FPS, and bitrate to test the games of the mobile or tablet (I will only give the name of the mobile/tablet, not the CPU/GPU), using the FPS meter (like Samsung Game Booster for example). It will be tested using various resolutions and graphics settings, with various FPS caps (and FPS uncapped, if possible).
Part 6 - chapter 2: How to benchmark:
If you want to benchmark games like me, you need "MSI Afterburner" first. You don't need other tools, but if you want to benchmark like an expert guy, you may need like "CapFrameX" program, which is an tool for "RivaTuner Statistics Server" (short for "RTSS"). Record the benchmark as your GPU test or your CPU test, resolution, graphics settings, API, and anti-aliasing. Start the benchmark, and then end if you find the game to be playable with your hardware. You can use your own custom overlay for more "clean" and professional look, as if you don't like the default "RivaTuner Statistics Server" overlay. You can cap FPS if you want to by using "RivaTuner Statistics Server", "NVIDIA Control Panel", or in-game FPS limiter. This way, it will reduce your GPU's temperature, but you should keep an eye on the GPU usage. You may need to optimize the graphics settings and set the FPS lock (to 60 FPS, 90 FPS, 120 FPS, or 125 FPS) for smooth, stutter-free gameplay, but it depends on the game. Check your frame-rate and upload it to YouTube if you want to see how the CPU/GPU performs, and how gamers will check if they want to upgrade their CPU/GPU.
Part 6 - chapter 3: How TheProGamer77776YT's benchmarking works:
My benchmarking method works by capturing the gameplay with the screen recorder (like "NVIDIA ShadowPlay" for example), benchmark the CPU/GPU with various resolutions, graphics settings, APIs, and anti-aliasing modes (and even upscaling modes too), but it will be limited to 1 hour (or less or more, depending on how much FPS the CPU/GPU can get) to make the benchmarking video not repetitive. The gameplay benchmark videos will have no commentary, with subtitles, and with correct settings and resolution applied, and also with the correct hardware specifications, to ensure the benchmark video is not misleading to viewers. It will be done in the best way possible. For making comparison videos, like CPU, GPU, graphics settings, API, anti-aliasing, upscaling, and more, I will make split-screen comparison with the text to ensure that viewers don't confuse which CPU/GPU/graphics settings/API/anti-aliasing they choose, but according to various sources, and it should be done correctly.
Part 6 - chapter 4: The rules of benchmarking:
Whenever I benchmark hardware, here are the following rules:
1. Benchmark video must not be misleading.
2. Benchmark video should not be too long to make viewers bored of watching videos.
3. Benchmark videos will have no commentary, unless for a specific reason, it will have a commentary in the benchmark video.
4. CPU tests should be at medium settings, in 1,080p or lower, to make sure GPU usage does not go above 95%, or else, it will be considered a "GPU test".
5. GPU tests will be done from 720p medium settings to 8K (or above 8K, for example: up to 16K) maximum settings, with anti-aliasing, latest API (application programming interface), no upscaling, graphics modifications, and with "ReShade".
6. CPU tests in programs like "Cinebench 2026" should be recorded to prove that the CPU is real, not fake.
7. All benchmark videos will have detailed information about the game, GPU, and more, with the conclusion whether you should benchmark, lower the graphics settings, recommended graphics settings and FPS cap, etc.
8. Benchmark gameplay videos will be done at hardest difficulty with no HUD, just like walkthrough videos, but the difficulty and immersion will be ignored to focus more on benchmarking CPU/GPU in the game/synthetic benchmark/technical demonstration.
9. Benchmark videos will have time-stamps, such as graphics settings, resolution, and more, with specific locations in the game to ensure that the worst-case scenario (the lowest FPS achieved by the CPU/GPU) and the best-case scenario (the highest FPS achieved by the CPU/GPU) is shown to viewers if they want to play smoothly with FPS locked without lags, stutters, or FPS drops.
10. Benchmark videos that involves "Lossless Scaling", "OptiScaler", or external programs, will be uploaded to my other benchmark channel to fit the appropriate context in the benchmark video, and not to confuse viewers.
Part 6 - chapter 5: Consideration of hardware benchmark tests:
CPU test: If the game is running at 1,080p medium settings (or 900p, or 720p), with/without upscaling, and the GPU is not fully utilized, even in the worst-case scenario, it will be considered as a "CPU test".
GPU test: If the GPU performance is measured from 720p medium settings to 8K (or up to 16K) maximum settings, with/without upscaling/anti-aliasing, according to GPU's FPS and GPU usage (this also depends on temperature, power draw, clock speed, and voltage, keep in mind), it will be considered as a "GPU test".
Part 7 - chapter 1: How TheProGamer77776YT will make vlog videos:
I will make vlog videos with my phone's camera at highest FPS and resolution possible. It will be recorded in different scenarios, such as the real-life location, and the topic that I am discussing. It will be then edited, with usually no color grading (I can color grade my video if I am in the mood, otherwise, no), rendered in the best quality possible, encoded at the best quality possible, then I would upload the video to YouTube and then publish it. However, vlog videos will range from 10 seconds to 12 hours (or above), depending on the topic, such as place vlog, my vlog about my life, etc. This depends on my motivation too. It will be in English language for my original vlogging channel, but my vlogging videos will be different in my Urdu vlogging video, in Urdu language.
Part 7 - chapter 2: The method of vlogging:
My method of vlogging is that I will add music if there is no commentary, and if someone is talking, to prevent distraction in my vlog video. The vlog video should have only me speaking, not someone else. If anyone talks to me, the video recording will be stopped, or edited for less distraction. My recorded videos will be combined into one vlog video in the video editor, then edited (and optionally color graded), rendered in maximum quality possible, and it is then uploaded to YouTube. It will have time-stamps about the topic and the subtitles will explain the time-stamps. My speech will be covered in the subtitles to ensure my viewers will understand what I am talking about in the vlog video. Whenever I will end my vlog video, I will say "bye" and "see you soon in the next video", followed by the ending video.
Part 8 - chapter 1: My 22 channels and their purpose:
My 22 channels have the following purposes: Gameplay videos, walkthrough videos, benchmark videos, benchmark back-up videos, "Gacha Club" videos, "Wrapper: Offline" videos, vlog videos, and more, uploaded in the highest quality possible. Their purpose is to attract the viewers according to my channel's name, with all of the information is provided by me from start to finish, to make my content not "bland" and look "good".
Part 8 - chapter 2: The group of my 22 channels' information:
My 22 channels are combined into my only one group, called "TheProGamer77776YT". My group has 22 channels for their purposes, respectively. All of my 22 channels are tied to my channel's username so that it is not "off-topic". The group will be managed by me, and no-one is allowed to manage my group under any circumstances. All of the groups will have the same description, video title, video quality, and more, but according to my channels' purposes. Gameplay videos should not be a walkthrough video, and benchmark video should not be a gameplay video, for example. This is how my group is managed by me.
Part 9 - chapter 1: How constitution works:
The constitution works as my rules are supposed to follow, not to break the rules, or else these rules have to be followed again by myself. It is the constitution which will be updated by me over time, in case for the future journey of my social media life. It's similar to the law constitution for the country, which is why I made my own constitution to make my "good" future for my social media life.
It is meant to work in the most efficient and in the best way possible, with the version number and year number assigned to me, which will be updated by me over time.
Part 9 - chapter 2: The rules of constitution:
My rules of my constitution is meant to be followed strictly by me, without breaking the laws (rules). The rules must be followed, no matter what.
Rules:
1. No breaking the rules.
2. Each rules must be followed.
3. The constitution will be updated over time, in case anything goes wrong, or I am planning for my future projects.
4. The constitution will not be changed nor deleted by me or my friends (not even anyone to begin with),.
5. The constitution must be declared as "life-changing thoughts" for me.
6. New rule (version 1.01): Double quotation marks will be applied in all of my social media accounts, except for last.fm, LittleBigRefresh (Bonsai), Infinite, and Beacon, which will have single quotation marks applied.
This is the end of my constitution.
Changelogs:
Changelog #0: Version: 1.0, January 1st, 2026: The constitution is declared by me, with the effect starting from January 1st, 2026.
Changelog #1: Version: 1.0, January 25th, 2026: Added new things to the roadmap, and added dates to the changelogs.
Changelog #2: Version: 1.0, January 25th, 2026: Corrected a little bit of grammar using Grammarly.
Changelog #3: Version: 1.0, January 25th, 2026: Changed my roadmap section.
Changelog #4: Version: 1.01, February 5th, 2026: Added a new rule.
This is the constitution of myself (2026 and beyond).
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